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HYPER BLAZE
Unreal and C++
Role: Gameplay Programmer
Team size 7, made in 12 weeks

2v2 Networked FPS with ballplay
Main responsibilities was player, movement, gunplay and ballplay.
bottom of page
Unreal and C++
Role: Gameplay Programmer
Team size 7, made in 12 weeks

2v2 Networked FPS with ballplay
Main responsibilities was player, movement, gunplay and ballplay.